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Ventriloquist
Posts : 49
YGOPro Name : DuelOni
DN Name : DuelOni
Dueling Points : 100
Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 0
| Subject: Multi-Verse: Rules! Wed Aug 07, 2013 9:45 am#1 | |
| The following are a series of generally accepted formatted rules in current Role Play Format, in the near future, I may or may not also add a few "Specific" rules to this RP alone, but there are the basics you sould all read and know before you do any sort of "Fighting/Sparring" in the RP. If you choose not to read and comprehend these rules, then do not blame me when your post is counted invalid, and your character loses. Because you will be given several chances to read over this before and during fights. Enjoy ^.^ - General Role Play Rules:
Rule 1: No godmod. Re-post is given to an invalid poster only once within battle. (God mod is the act of holding full manipulation of reality, being invulnerable to everything, unlimited energy, controlling another's character, absolute attacks, absolute defenses, and unreasonable things that may not be listed but traditionally counted, as can be debated in p.m.’s, or decided on.) Rule 2: Paragraph role-play; no post size limitation. (At least place something reasonable and average may it be an introduction of otherwise. I don't really care how long the post is but basically be reasonable and post a real paragraph of something either 8 sentences or at least something long enough to be claimed as a paragraph.) Rule 3: Time limitation: X Days. (Depending on whatever amount of time you need or wish to extend or decrease just contact me in p.m.’s and we'll sort this out unless a date is stated) Rule 4: Fantasy; mutual understandings of logical implementations. GENERAL LOGIC.(I understand this is fantasy but with balance held in ruling of the role-playing game we use logic. Science can be used to make reasonable decisions, however if it’s an arcane asset fantasies logic may be used to display the outcome.) Rule 5: Closed role-play; No in-character interference from outside parties, unless Story based or open match. (As long as you don't just let your friends troll and join our battle out of spite you won’t be eliminated automatically from the battle.) Rule 6: NPC count are allowed as logical consistencies, amount is X. (None Playable Characters is really a contradiction being that you're playing with them, and I really hate the concept of them, or how most role-players use the rule, so I guess like many I alter it the way I like to play to make things more fun, NPC are also characters so like all characters they deserve to be attempted in order to potentially gain damage, however characters that are controlled by both parties are not counted as NPC. However anything such as random people or animals may be controlled by anyone and not counted as NPC.) Rule 7: Each player has the right to request and review the participating character’s sheets. (Kind of self-explanatory, you can ask or not, if you wish to see someone’s sheet just ask.) Rule 8: Each player has the right to request an official review from a third party, and each player has the right for a post explanation. (If you don't agree with me you can grab a friend and tell me off if I'm wrong, Vice-versa with anyone in battle.) Rule 9: Universality (mock-match / death match); victory can be obtained by submission/surrender, knock-out, or death. (Self-explanatory, basically you may end the fight however you wish, with despair, remorse, no tolerance, etc. All battles will end in death to the character, as the character will cease to exist becoming a part of TNU history if memorable, unless the victorious Ninja allows them to live. Final posts should always be given by the winner too prove conclusion.) Rule 10: Logical multiple actions are indeed valid. Order of multiple attacking remains stable. (Personally this is a rule I don't understand why others dislike, its only more logical that in reality anyone may attack as many times as they please, why the fuck should we limit how many times we can attack? That's just stupid to me, anyways you may attack as many times as you want, as long as it’s reasonable, don't expect me to let you slide with pulling outrageous techniques and you're perfectly well with stamina, energy, and strain [Fatigue].) Rule 11: Any additional agreements must be stated and openly agreed upon; same applies for any measure of alteration of these rules. Any party that post without open agreement to these rules, or additional rules, will automatically be presumed in full accordance of these and the stated rules. (If you have agreed with these rules it'll also include that you agree to my character being valid upon all aspect, thus one cannot go against it in battle. If you feel something isn't right, ask me about it in private messages, and if valid I will exclude it from our battle, other than so, make it reasonable.
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| | | Honor-sama
Posts : 6
YGOPro Name : Honor-sama
Dueling Points : 100
Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 0
| Subject: Re: Multi-Verse: Rules! Wed Aug 14, 2013 8:43 pm#2 | |
| Two things. One, f**king yes! T-1 ftw! Glad the first RP I join (and maybe the first RP on RA) is a T-1 RP. I'm going to thrive here, lmao. Nobody shall match me. uou Second, if you've gone through my bio, (and seen the Wiki, which I'm sure you have because you approved of him) you'll know that Onepunch-Man is super OP. He's like, the Superman of manga (especially that manga) and from all the characters in this tournament, nobody is really gonna match him in terms of power-level. So, how is my character going to work in this tournament exactly? P.S.: I'm sure this could have been a PM, but somethin told me to discuss it here. |
| | | KingLynx
Posts : 189
YGOPro Name : KingLynx
DN Name : havok45
Dueling Points : 100
Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 0
| Subject: Re: Multi-Verse: Rules! Thu Aug 15, 2013 11:17 am#3 | |
| sasuke is pretty op but its not like they have to win in a head on fight man. I seem to recall superman is pretty easy to kill if you do it right. |
| | | gunsmaker
Custom Title : Queen of the Night
Posts : 1839
YGOPro Name : gunsmaker
DN Name : gunsmaker
Dueling Points : 600
Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 13
| Subject: Re: Multi-Verse: Rules! Thu Aug 15, 2013 11:37 am#4 | |
| what about the unlimited ammo, is it god mod? |
| | | Ventriloquist
Posts : 49
YGOPro Name : DuelOni
DN Name : DuelOni
Dueling Points : 100
Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 0
| Subject: Re: Multi-Verse: Rules! Tue Aug 20, 2013 4:52 am#5 | |
| That is... a decent question.
Unlimited ammo is NOT god mod. HOWEVER! It must be explained. Some tips on how to do this would be;
House your ammo in a parallel void/dimension. Use energy as ammo. Use energy, or some other means to generate ammo.
Or anything else you can think of.
YOU WILL HOWEVER need to reload after a certain point. Feel free to use whatever means to make your reload speed as fast as you want it. |
| | | gunsmaker
Custom Title : Queen of the Night
Posts : 1839
YGOPro Name : gunsmaker
DN Name : gunsmaker
Dueling Points : 600
Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 13
| Subject: Re: Multi-Verse: Rules! Tue Aug 20, 2013 11:49 am#6 | |
| - Ventriloquist wrote:
- That is... a decent question.
Unlimited ammo is NOT god mod. HOWEVER! It must be explained. Some tips on how to do this would be;
House your ammo in a parallel void/dimension. Use energy as ammo. Use energy, or some other means to generate ammo.
Or anything else you can think of.
YOU WILL HOWEVER need to reload after a certain point. Feel free to use whatever means to make your reload speed as fast as you want it. yh, in Grand Chase Game, the ammo is unlimited, but he needs charge it or i should say reload and then he can shoot again. about the where the bullets come from, in the game, idk where it came from, but in here i will explain the ammo. |
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| Subject: Re: Multi-Verse: Rules! #7 | |
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