Subject: ARG July Banlist 2015 Sat Jul 11, 2015 8:41 pm#1
Hey guys so ARG maded their own banlist for their events probably got sick of Konami's BS & didn't want to wait any longer for Konami to release a TCG banlist but the banlist was made with their committee members & not the duelists themselves which was a bad move as you will see later in the post.
So without further ado here is the ARG banlist:
Arg Hits:Banned:
Djinn Releaser of Rituals Fusion Gate Lavalval Chain Nekroz of Trishula Royal Magical Library Vanity's Emptiness
ARG Banned Hits together with the already banned cards:
Blaster, Dragon Ruler of Infernos Chaos Emperor Dragon - Envoy of the End Cyber Jar Cyber-Stein Dark Magician of Chaos Destiny Hero - Disk Commander Djinn Releaser of Rituals Fiber Jar Fishborg Blaster Magical Scientist Makyura the Destructor Mind Master Morphing Jar Morphing Jar#2 Redox, Dragon Ruler of Boulders Rescue Cat Royal Magical Library Sangan Substitoad Tempest, Dragon Ruler of Storms Tidal, Dragon Ruler of Waterfalls Tribe-Infecting Virus Victory Dragon Witch of the Black Forest Yata-Garasu Nekroz of Trishula Thousand-Eyes Restrict Brionac, Dragon of the Ice Barrier Trishula, Dragon of the Ice Barrier Lavalval Chain Number 16: Shock Master Brain Control Butterfly Dagger - Elma Card Destruction Card of Safe Return Change of Heart Cold Wave Confiscation Delinquent Duo Dimension Fusion Fusion Gate Future Fusion Gateway of the Six Giant Trunade Graceful Charity Harpie's Feather Duster Heavy Storm Last Will Mass Driver Metamorphosis Mirage of Nightmare Monster Reborn Painful Choice Pot of Avarice Pot of Greed Premature Burial Snatch Steal Spellbook of Judgment Super Polymerization Super Rejuvenation The Forceful Sentry Imperial Order Last Turn Return from the Different Dimension Royal Oppression Self-Destruct Button Sixth Sense Solemn Judgment Time Seal Trap Dustshoot Ultimate Offering Vanity's Emptiness
Arg Hits:Restricted to 1:
Cir, Malbrance of the Burning Abyss El Shaddoll Construct El-Shaddoll Fusion Elemental Hero Bubbleman Elemental Hero Stratos Instant Fusion Mistake Nekroz of Unicore Wind-Up Carrier Zenmaity
ARG Limited Hits together with the already Limited cards:
Left Arm of the Forbidden One Left Leg of the Forbidden One Right Arm of the Forbidden One Right Leg of the Forbidden One Artifact Moralltach Atlantean Dragoons Black Luster Soldier - Envoy of the Beginning Cir, Malbrance of the Burning Abyss Dandylion Dark Armed Dragon Debris Dragon Deep Dea Diva Elemental Hero Bubbleman Elemental Hero Stratos Exodia the Forbidden One Genex Ally Birdman Infernity Archfiend Inzektor Dragonfly Neo-Spacian Grand Mole Night Assailant Red-Eyes Darkness Metal Dragon Sinister Serpent Thunder King Rai-Oh Tour Guide from the Underworld Evigishki Gustkraken Evigishki Mind Augus Nekroz of Unicore El Shaddoll Construct Dark Strike Fighter Dewloren, Tiger King of the Ice Barrier T.G. Hyper Librarian Wind-Up Carrier Zenmaity Allure of Darkness Book of Moon Burial from a Different Dimension Dimensional Fissure Divine Wind of Mist Valley El Shaddoll Fusion Final Countdown Foolish Burial Gold Sarcophagus Infernity Launcher Instant Fusion Limiter Removal Mind Control Monster Gate One Day of Peace One For One Preparation of Rites Raigeki Rekindling Royal Tribute Saqlifice Soul Charge Spellbook of Fate Symbol of Heritage Temple of the Kings Bottomless Trap Hole Compulsory Evacuation Device Crush Card Virus Geargiagear Eradicator Epidemic Virus Exchange of the Spirit Infernity Barrier Macro Cosmos Magical Explosion Mistake Ring of Destruction Skill Drain Solemn Warning Soul Drain Skill Drain Wall of Revealing Light
Arg Hits:Restricted to 2:
Dante, Traveler of the Burning Abyss Dragon Ravine Inzektor Hornet Rescue Rabbit Summoner's Art Torrential Tribute Wind-Up Magician
ARG Semi-Limited Hits together with the already Semi-Limited cards::
Qliphort Scout Card Trooper Honest Dragon Ravine Inzektor Hornet Necroface Rescue Rabbit Summoner Monk Tragoedia Wind-Up Magician Nekroz of Brionac Legendary Six Samurai - Shi En Dante, Traveler of the Burning Abyss Advanced Ritual Art Chain Strike Charge of the Light Brigade Summoner’s Art Ceasefire Ojama Trio Torrential Tribute
No Longer Restricted:
Chaos Sorcerer Dark Hole Glow-up Bulb Sacred Sword of Seven Stars
ARG thought it was a good idea to explain some of the hits which sounds good but makes them look bad so here is some of the reasons:
Djinn Releaser of Rituals & Vanity’s Emptiness (Banned)
There were three cards that were on almost if not all of the committee member's lists and these were two of them. These cards do not allow you to play the game and it makes the game less fun.
Fusion Gate (Banned) & Elemental Hero Bubbleman (Restricted to 1)
With bringing back Stratos we had to hit a couple of cards or we felt Heroes would be too powerful. One committee member wanted Bubbleman banned as well and to put Stratos at 3. Overall we feel that Stratos is not the problem card of the deck since Reinforcement of the Army and E - Emergency Call are unrestricted anyways. If Bubbleman becomes a problem then we will look at it further. We also banned Fusion Gate to avoid the OTK with Blaze Fenix and its combos with Heroes.
Lavalval Chain & Nekroz of Trishula (Banned)
Almost every member wanted Lavalval Chain banned and the ones that did not wanted it restricted to one. In one member’s explanations he said it is consistently the centerpiece of degenerate FTKs (Blue-Blooded Oni), overpower combo decks (Infernity), and lock strategies (Djinn).
Nekroz of Trishula -One committee member wrote that Trishula is so much more powerful than every other card that is currently legal and it is the only part of Nekroz that makes it so dominate. If we outright ban the card Nekroz is still a playable deck but it is not the dominate deck.
Royal Magical Library(Banned) & Torrential Tribute(Restricted to Two)
Royal Magical Library- This is a pre-emptive ban. It was also the third card that every committee member wanted banned. With the cards that are coming out for this deck we do not want to have OTKs.
Torrential Tribute- Most committee members want this card to go to at least two if not three. We felt that taking it to two was safe. There is currently a lot of mass removal in the format as it is so it should be okay to come back to two.
Cir, Malbrance of the Burning Abyss (Limited) & Dante, Traveler of the Burning Abyss (Semi-Limited)
With hitting Nekroz Burning Abyss becomes the main contender and leaving it untouched would leave it too strong. Cir looping Dantes is what gives Burning Abyss all of their advantage. Burning Abyss’ game usually ends when they run out of Cir’s to loop. This is also the reason we restricted Dante to two. When Burning Abyss runs out of Dantes it is difficult for them to make plays.
More Card Hit reasons:
El Shaddoll Fusion (Restricted to One) & El Shaddoll Construct (Restricted to One) - With hitting Burning Abyss and Nekroz we also did not want Shaddolls to become too powerful this is why they were touched.
Instant Fusion (Restricted to One) - This is a preemptive hit. With Noden coming out it would be too powerful.
Mistake (Restricted to One) - Mistake is a floodgate card and having three of a floodgate card has not been a good thing. It completely shuts down decks from playing the game.
Nekroz of Unicore (Restricted to One) - Almost every single committee member wanted this card restricted to one because of its negation effect.
Wind-Up Carrier Zenmaity (Restricted to One) & Wind-Up Magician (Restricted to Two) - Almost every committee member wanted Wind-Ups to come back. If the deck goes first it loses consistency because of only starting with five cards in hand and you cannot loop them for their entire hand like days past. Some members wanted Magician to go to three as well but more of them wanted it to go to two.
Dragon Ravine (Restricted to Two) - With Dragon Rulers gone this card is not problematic. This gives Dragunitys a chance to come back. Some members even argued that is should go to three. We felt safer putting it at two put it has the potential of taking it to three.
Inzektor Hornet (Restricted to Two) - Every committee member wanted Inzektors to make some sort of comeback but it was just a matter of how. Some people wanted Hornet banned and take Dragonfly to three. Some wanted to Dragonfly and Hornet to both go to two but most members thought the deck could become too powerful in that case. The majority of the committee wanted the only change of the deck is to take Hornet to two and that was the path that was taken.
Rescue Rabbit (Restricted to Two) - A majority of the committee wanted the card to come back it was just a matter of how many copies. With Tour Guide being restricted to one we felt that the card can come back but we did not want to take it to three yet.
Summoner’s Art (Restricted to Two) - A majority of the committee wanted to hit this card it was just a matter is to put it at one or two. More of them wanted it at two for now. With the release of Wavering Eyes it may put Qliphort over the top so we may have to take a look at the deck.
No Longer on list cards (Chaos Sorcerer / Dark Hole / Glow-Up Bulb / Sacred Sword of Seven Stars) - Dark Hole is not even getting play at its maximum capacity now so taking it to three should not matter. Chaos Sorcerer gets to come back to try to bring back some light/darkness variants. The Dragon rulers are banned so Sacred Sword of Seven Stars is no longer as impressive as it once was. Glow-Up Bulb’s effect can only be used once in a game so we thought bringing it to three would not change things that much.
Aaah, well. I don't take any list seriously enough as what Konami would do. =( This list isn't bad though, I would hate it if Konami makes it though. xD
"overpower combo decks (Infernity), and lock strategies (Djinn)."
One of the points I think the committee lost their brains & only rubish came out. Like ... Come on, you're banning the djinn!!
Infernity will never come back that good, simply because there are counters nowadays & Noden won't change a thing (with their list, cause instant fusion's also at 1!). (Semi-) Limiting would solve the problem, so no point in banning this card.
ARG is clearly trying to let me lose fate in them.
One committee member wanted Bubbleman banned as well and to put Stratos at 3. Overall we feel that Stratos is not the problem card of the deck since Reinforcement of the Army and E - Emergency Call are unrestricted anyways
One committee member wanted Bubbleman banned as well and to put Stratos at 3. Overall we feel that Stratos is not the problem card of the deck since Reinforcement of the Army and E - Emergency Call are unrestricted anyways
yea and they also dont have a brain... ofc give eheros another searcher/backrow destroyer