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Card Discussion - Rivalry of Warlords SIjvTNq
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Card Discussion - Rivalry of Warlords SIjvTNq


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Card Discussion - Rivalry of Warlords

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monoman01

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monoman01

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PostSubject: Card Discussion - Rivalry of Warlords Card Discussion - Rivalry of Warlords EmptyWed Mar 11, 2015 2:27 am#1


Rivalry of Warlords


Card Discussion - Rivalry of Warlords RivalryofWarlords-SDWA-EN-C-1E


Monster Effect wrote:
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the Graveyard.
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One word for you all. Nekroz, Nekroz, Nekroz. Actually that was three but you should have got the message by now. This cards popularity is like a freaking yo-yo but it is one of those cards which I think is currently under-used and is one which is often overlooked more-so in the side deck when players are questioning what they should be siding.

Personally as a player that runs Qliphorts this card has been maxxed out in my side deck. For me I essentially see it as me having the ability to run 6 copies of Vanity Emptiness in games 2 and 3 against Nekroz. The essential use for it is Nekroz player goes Senju/Manju to search they then activate a Nekroz ritual spell and you chain Rivalry of the Warlords. Not only does it directly stop them but you are also able to see what they have in their hand to confirm they have no fairy-type card to summon - which obviously they don't! Early game this can be crucial as it helps you see what plays they have and more importantly if they have a Valkryus (kappa).

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NOTE: Obviously you will not run this in every deck but lets make a list of decks it can be run in which are currently viable (out of the top 4-5 decks) - remembering this is essentially an anti-Nekroz side card.

Qliphort: Yes (all machine)
Shaddoll: Yes (all spellcaster) though it may lock you out of Construct)
Satellarknight: Yes (all monsters are warriors (and most of extra))
Burning Abyss: Potentially (all monsters are fiend but extra deck is a problem)

In my opinion for Qliphorts in particular this card is by far the best side-deck card option for the Nekroz matchup.
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No pros and cons because it is quite obvious!
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So Guest, what do you think of this card, and what other ideas you have around it.  Discuss them with us here!


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monoman01

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monoman01

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PostSubject: Re: Card Discussion - Rivalry of Warlords Card Discussion - Rivalry of Warlords EmptyWed Mar 11, 2015 2:29 am#2

pretty short article. card is bust against nekroz.
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LoudFist

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PostSubject: Re: Card Discussion - Rivalry of Warlords Card Discussion - Rivalry of Warlords EmptyWed Mar 11, 2015 2:42 am#3

I forgot about this card completely, I see that it really does hurt nekroz early on the game but only if they do summon manju/senju. Not that devastating but it does hurt. 

A small correction, the nekroz player doesn't have to reveal his hand to confirm he has no fairy-type monsters in his hand, because there are no Fairy type 'Nekroz' ritual monsters "yet". See Mind crush with limited/semi-limited cards. I could be wrong tho. 

@Argor42 ?
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Argor42

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PostSubject: Re: Card Discussion - Rivalry of Warlords Card Discussion - Rivalry of Warlords EmptyWed Mar 11, 2015 9:43 am#4

Yeah, it's public knowledge that no Fairy-Type Nekroz Monsters exist yet.

Also, Rivalry has its applications but I feel like better side cards exist against Nekroz. Things like Mind Crush, Vanity's Emptiness, Shared Ride, Kycoo...things that either disrupt or punish them for searching and Special Summoning, or even from banishing from the Graveyard. Rivalry also seems pretty limited in application since it doesn't really hurt Qliphort that much, either.

And although the pros and cons may be obvious to you, you're a teacher on the site, so it's part of your duty to enlighten others who may not find the pros and cons of the card so obvious exactly what they are.
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Thanako

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PostSubject: Re: Card Discussion - Rivalry of Warlords Card Discussion - Rivalry of Warlords EmptyWed Mar 11, 2015 7:55 pm#5

Well, this card has lost a lot of use over time. The same really goes for Gozen Match. Remember Plant Synchro? We are a long way from there. New archetypes typically having one or two types, and generally just one attribute... It's an archetype-based game, and that really hurts both of the two cards. Even though Rivalry of Warlords is hypothetically amazing against Nekroz, it still doesn't quite work when the fashionable meta is almost exclusively archetypes, much less those who include the same type and attribute (Qlip, Tellar, Ritual Beast, ect).
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