Mercenary AGENCY RULES
1- To open a mercenary agency you have to be at least in “obelisk blue” dorm and have no team. In addition, you need to buy the mercenary item in main shop. All members of the mercenary agency
must be at least in "obelisk blue" dorm.
2- Mercenary agency is open for the goal of selling your services to the teams need it in a war.
3- a mercenary receive 300DP for his services.
4- A mercenary agency can have at least 1 qualified member and maximum 3 qualified members.
5- The mercenary assigned by a team will have to confirm a contract as well as the team.
6- The agreement between the team and the mercenary will be about 1 certain war. A mercenary can have only 1 contract and only with 1 team.
7- A team can sign the mercenary for 2 wars that are ongoing at the same time.
8- The team’s leader should decide how many duels the mercenary will play, the maximum signing fee is going to be 300DP as specified in p.3 and for each won match the mercenary can get some extra DP and for each loss he should give away some amount of DP (this is also going to be specified in the contract)
9- If a mercenary signed a contract then didn’t play even 1 duel, he should refund the team the 300DP that were paid as signing fee and also pay a penalty of another 300DP for letting the team down. If the mercenary did not play any single duel because of the team’s decision, he still receives his initial signing fee of 300DP.
10- Any break of the contract details can be reported to the “war organizer”, it will be reviewed, and a decision will be taken according to the situation.
11- After a team and a mercenary agree on the terms of the service, this contract must be filled and send to the “war organizer” :
• Mercenary’s name: **
• Team’s name: **
• War(s) in question: **
• Mercenary wage: **
• Minimum number of duels expected: ( optional )
• Bonus conditions: ( optional / DP paid or deducted )
• Closure compensation: ** (this is applied when a team want to cancel the contract with a mercenary)