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U.A. (Ultra Athletes) Deck Workshop SIjvTNq
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U.A. (Ultra Athletes) Deck Workshop

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Trueking123

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Trueking123

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PostSubject: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyTue Feb 03, 2015 6:36 pm#1


U.A. (Ultra Athletes) Deck Workshop 3zsbnXE

U.A Deck Guide

Hello everyone, I'm back to talk about a TCG exclusive archetype. No, it isn't Burning Abyss, that will be covered at another time. I am talking about a deck that incorporates sportsmanship and tagging each other in and out to pressure the field and keep hand advantage. I am talking about the awesome and epic U.A. (Ultra Athletes). This deck focuses on hand and field advantage, tagging monsters in and out with their effects, and each have a different effect that helps keep that presence on the field. Remember how annoying Gladiator Beasts were with it? Well these guys may not be as annoying yet, they are still pretty powerful if built right. Now without further ado, let's begin with the monsters of the deck.

U.A. Midfielder
U.A. (Ultra Athletes) Deck Workshop 300px-UAMidfielder-NECH-EN-R-1E
Effect:
Here we begin with our midfielder. his ability is pretty good, being able to tag out any U.A. monster on the field (except himself) with another is a great thing. Also at the moment, is the only level 4 U.A. monster we have, so you will want to get this in hand as soon as possible.

U.A. Mighty Slugger
U.A. (Ultra Athletes) Deck Workshop 300px-UAMightySlugger-DUEA-EN-R-1E
effect:
Oh man is this card good. When it attacks, it automatically protects itself until the end of the damage step. This is your go to attacking card, so I would suggest getting it out quickly and start the pressure on the field.

U.A. Goalkeeper
U.A. (Ultra Athletes) Deck Workshop 300px-UAGoalkeeper-NECH-EN-R-1E
effect:
One of our more "defensive" monsters of this deck, hes able to prevent one U.A from being destroyed once, and this is a quick effect, so it can be chained to quite a lot of cards. Also I use defensive in quotations because a card that is coming up makes just about any card in this deck a beat stick

U.A. Playmaker
 U.A. (Ultra Athletes) Deck Workshop 300px-UAPlaymaker-SECE-EN-R-1E
effect:
This is a really nice effect, losing 800 atk, and giving another U.A. monster that 800 (this is a permanent 800 by the way, they will only lose it by leaving the field). He can easily be bounced back to simply reset his atk for another 800 boost. No wonder why he is a play maker

U.A. Perfect Ace
U.A. (Ultra Athletes) Deck Workshop 300px-UAPerfectAce-DUEA-EN-R-1E
effect:
Yet another quick effect that works wonders. It can stop your opponent from either making a huge play, or it can stop them from clearing your field, shame it's only once per turn. The hand discard really wont matter, cause I'm certain you will just replenish your hand next turn.

U.A. Blockbacker
U.A. (Ultra Athletes) Deck Workshop 300px-UABlockbacker-SECE-EN-R-1E
effect:
Another really good "defensive" monster. His effect is really annoying for opponents, since he can negate the effect and change the battle position of one monster that is special summoned. If you can time his effect right, you can lock your opponent out of a combo that may have ended the duel.

U.A. Dreadnought Dunker
U.A. (Ultra Athletes) Deck Workshop 300px-UADreadnoughtDunker-CROS-EN-C-1E
effect:
Oh man, what a card. One of the newer U.A. monsters released, this card is pretty decent, dealing piercing damage and also popping 1 card on the field when it inflicts damage.

U.A. Rival Rebounder
U.A. (Ultra Athletes) Deck Workshop 300px-UARivalRebounder-CROS-EN-C-1E
effect:
Get this card on the field as often as possible. It's effect is really good, being able to net you any U.A. monster from the hand OR the grave. Which means that Perfect Ace in the grave will be able to come back the moment you either find a way to normal summon it or special summon it during your opponents turn (*cough* turnover tactics *cough*).


Well, that's it for the Athletes, lets check out their spells
U.A. Stadium
U.A. (Ultra Athletes) Deck Workshop 300px-UAStadium-DUEA-EN-C-1E
effect:
Oh man what a good field spell, it searches and gives a 500 atk boost to ALL monsters on your field, even those that aren't U.A. This is why I put defensive in quotations, cause if they stay on the field long enough, that can get around 2500-3000 atk

U.A. Powered Jersey
U.A. (Ultra Athletes) Deck Workshop 300px-UAPoweredJersey-NECH-EN-C-1E
effect:
Well this equip is a bit OTK heavy huh, a 1000 atk and def boost, doubling any damage a U.A. deals when they destroy a monster, and giving them a second attack. I would recommend equipping this to only mighty slugger, since he will be able to protect himself while he attacks. Also you wont need to worry about its other effect to banish, if you tag out your equipped monster, you will just get both cards back in hand, as powered jersey returns to your hand when the monster it's equipped to is returned to the hand

U.A. Turnover Tactics
U.A. (Ultra Athletes) Deck Workshop 300px-UATurnoverTactics-SECE-EN-R-1E
effect:
Now, while I haven't been able to use this card much, i do know it's devastating potential, swapping out 2 U.A.'s with different names and any other monster on the field, to bring out the same amount of U.A.'s that you returned to your deck with different names, your opponent can do the same, unless the monsters you returned went to the extra deck, then you get a huge field advantage, while they lose everything they committed to the field, Only downside is your monsters summoned wont be able to attack.

U.A. Signing Deal
U.A. (Ultra Athletes) Deck Workshop 300px-UASigningDeal-CROS-EN-C-1E
effect:
another great spell. Think of this as a search card for your higher leveled U.A. cause it would be pointless keeping them on the field since their effects are negated. And be wary for the LP you will lose. It adds up in time

Yeah now this deck has a trap card. Just 1 at the moment, but its really good
U.A. Penalty Box
U.A. (Ultra Athletes) Deck Workshop 300px-UAPenaltyBox-CROS-EN-C-1E
effect:
oh man, this is a good card. Banish the first monster your opponent attacks a U.A. monster with which will most likely be their best one for 2 turns, and when this card is in the grave you get to add 1 U.A. spell card to your hand. So good


Thats all the cards in the archetype at the moment, Sadly there are no trap cards or synchro/ xyz that I know of. For now though, lets look at some cards that would fit in nicely with this deck

ROTA- searches out midfielder or any other lvl 4 or lower warrior type you have

Redox-This dragon can be a 3000 defensive wall, or can bring back any U.A. you have in the grave

Feast of the Wild LVL 5- I've heard about it, and I suppose its alright since you can bring out a rank 5 xyz, but I think perfect ace and mighty slugger are fine already

M-X-Saber Invoker- tough to bring out without any level 3 monsters, but you do decide to add level 3's in this deck, Invoker will get you a midfielder out on the field for some plays

Monarchs Storm Forth- Need to get mighty slugger or Perfect Ace out but with no U.A. to tag? Storm Forth get them on the field, and tributes an opponents monster on top of that

Transmodify- If you have a midfielder out, but no stadium to search or another U.A. to tag, transmodify will let you get a perfect ace or mighty slugger out.


O.K. now I would like to talk about the basic OTK of this deck. You will need these cards:
1 U.A. Stadium
2.U.A. Powered Jersey
3.U.A. Mighty Slugger
4.U.A. Midfielder

So what you want to do is first activate U.A. Stadium. Then summon Midfielder out, activate Stadiums effect and search Mighty Slugger if you didnt have him in hand, or another U.A., preferably Perfect Ace. Then, tag out midfielder with Mighty Slugger, and equip powered jersey on him. Might Slugger Will now have 3800 atk. If you opponent one monster out on the field in attack mode with less then 1800 atk. They will lose that duel. If by chance they do survive, go to main phase 2, and swap out mighty slugger with perfect Ace or midfielder if you have to, and attempt the powered jersey attack next turn  

Like every deck there are pros and cons.

Pros: 


  1. Can OTK
  2. Turnover tactics can ruin your opponents field
  3. Can play aggressive, passive or defensive
  4. Can protect itself well
  5. So Much Searching
  6. Tagging monster will keep hand and field presence
  7. All U.A. monster can become beat sticks in time
  8. Love your Perfect Ace
  9. That trap card though


Cons:


  1. Needs Midfielder to get going
  2. Vanity's Emptiness e.e... nuff said
  3. struggles a bit without its searching
  4. Lose a Turn rapes your face



U.A's are a really fun deck to play, though learning what to tag in and out will be quite tough at first, but once you get the hang of it, you will be annoying your opponents with retaliative ease. I hope you all enjoyed my deck guide on U.A.'s I will update this as soon as possible once new cards come out. Have anything for this guide? Let me know below




Last edited by Trueking123 on Sat Jul 11, 2015 9:43 pm; edited 2 times in total
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RsS

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyTue Feb 03, 2015 9:58 pm#2

They truly look fun to use, I'm sure gonna run them, now after reading the guide I have good idea about them =)

Thanks Trueking!
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Thanako

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyWed Feb 04, 2015 3:03 am#3

Midfielder is insanely sub-par, but I suppose that justifies the level drop. I'd much rather get rid of it all together, depending on if new cards happen to come out in a lower level. I remember when it was just Ace and Slugger, and how it created a very weak lockdown, with some opponents raging that their Dimensional Prison was now useless.
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Master Marcus

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyWed Feb 04, 2015 12:48 pm#4

nice guide son.....go back to school xD Razz
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emmamuel13

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyThu May 07, 2015 7:08 pm#5

New cards just came in. These are also very well supported through Monarch's Stormforth and Reinforcements of the Army, for obvious reasons. The new cards, however, are not yet legal in rated.
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Trueking123

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyTue Jul 07, 2015 5:36 am#6

Well I got around to trying out the new cards and man they are fun. I'll add a basic build of the deck soon enough, whenever i get the time to do it
Guide has been updated with the new cards released
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Tensa

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyTue Jul 07, 2015 10:41 am#7

Nice Guide I have played against this deck a lot a few people on ERA liked to play it & this decks best card atm is also it's biggest weakness U.A. Stadium with that card U.A become annoying & like to play a hit & run style when they get that field spell they like to attack you then sit behind Goalkeeper which is annoying as hell so if you hit that field spell as quick as possible they usually can't do what they want & lose card advantage quick because they will be to busy swapping monsters to stop what your doing just hope they don't draw another Stadium before they lose the advantage lol.
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Trueking123

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyThu Jul 09, 2015 2:25 pm#8

Tensa wrote:
Nice Guide I have played against this deck a lot a few people on ERA liked to play it & this decks best card atm is also it's biggest weakness U.A. Stadium with that card U.A become annoying & like to play a hit & run style when they get that field spell they like to attack you then sit behind Goalkeeper which is annoying as hell so if you hit that field spell as quick as possible they usually can't do what they want & lose card advantage quick because they will be to busy swapping monsters to stop what your doing just hope they don't draw another Stadium before they lose the advantage lol.
well you have a point, but now with the new cards you are able to get U.A. stadium much quicker to your hand, plus midfielder kinda subs for the stadium until you are able to add it to your hand
lol sub, get it? it a pun because they are all made after sport positions and...


wtf am i doing lol
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RsS

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PostSubject: Re: U.A. (Ultra Athletes) Deck Workshop U.A. (Ultra Athletes) Deck Workshop EmptyThu Jul 09, 2015 2:26 pm#9

Thanks for updating it TK! Smile I hope you'll do more guides once we're active again ;D
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