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Testing Request-Thrunduil (Results up- C.A.G.E.) SIjvTNq
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Testing Request-Thrunduil (Results up- C.A.G.E.) SIjvTNq


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Testing Request-Thrunduil (Results up- C.A.G.E.)

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Thrunduil

Kuriboh Brown

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
Thrunduil

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
Posts : 50

YGOPro Name : Thrunduil

DN Name : nothing

Dueling Points : 100

Skill Points : 00
BT Record : 0-0
Events Count : 0 Events Won.
Reputation : 0
Testing Request-Thrunduil (Results up- C.A.G.E.) Empty

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
PostSubject: Testing Request-Thrunduil (Results up- C.A.G.E.) Testing Request-Thrunduil (Results up- C.A.G.E.) EmptySun Aug 03, 2014 5:25 pm#1

TESTING REQUEST
Topic TitleTesting Request
In-Game NameThrunduil
Match 1 Platformygopro
Timezone(UTC +3:00)
Match 2 PlatformYgopro
Any Notes
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Master Marcus

Marcus Rank

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Master Marcus

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
Custom Title : King Of Chaos

Posts : 1368

YGOPro Name : Master Marcus

DN Name : redshadowknight21

Dueling Points : 3445

Skill Points : 50
BT Record : 0-1
Events Count : 1 Events Won.
Reputation : 2
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PostSubject: Re: Testing Request-Thrunduil (Results up- C.A.G.E.) Testing Request-Thrunduil (Results up- C.A.G.E.) EmptyTue Aug 05, 2014 8:05 pm#2

find me when your on and we can get started
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C.A.G.E.

Kuriboh Brown

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
C.A.G.E.

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
Custom Title : The Icon

Posts : 891

YGOPro Name : cagethedarkmaster

Dueling Points : 1120

Skill Points : 24
BT Record : 2-2
Events Count : 0 Events Won.
Reputation : 5
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PostSubject: Re: Testing Request-Thrunduil (Results up- C.A.G.E.) Testing Request-Thrunduil (Results up- C.A.G.E.) EmptyTue Aug 12, 2014 2:24 am#3


Thrunduil's Test Results
__________________________

1st Match Results: 25/50 Six Samurai

Winning/Losing: LOST 3/15

Deck Construction: 8/15

Deck Consistency and Synergy 2/5
Deck Performance 4/5
Creativity and sophistication 2/5

Performance: 14/20
......

First point I have to make is your deck count is too high for a testing environment.
This is clearly an archetype crazy samurai deck. You're using Shien's Advisor, Kamon and Yaichi, 
Enishi, Shien's Chancellor, Nisashi, Shinai, Mizuho, Six Strike-Triple Impact, Cunning
of the Six Samurai, And Great Shogun Shien, all of which are strictly tech plays, and 
should be used sparingly. It's important to know what's a good card to use in the main 
deck and what's a bad card. You also have no excuse not to max out on the GOOD advantage
cards of the deck, Asceticism of the Six, Six Samurai United, and Double-Edged Sword 
Technique. These cards will allow you to consistently drop field presence in your first 
turn. Your protection was lackluster, opting to go with battle traps like mirror force
over more consistent plays like compulsory evacuation device and book of moon. You 
understand that the samurai are most effective when they are out 2 at a time, but 
double summon isn't the way to go, because it gives you -2 (playing it is -1, playing
your next summon is -2). Magatama at 1 is a mistake, should be 2, and fiendish chain
could be better replaced with Breakthrough Skill to avoid backrow clog. Even with 
all of that, you should be maxing shien's smoke signal, and running 2 Reinforcement of 
the Army to allow you to dig for the right pieces consistently, and you may consider
1-2 soul charge to give you early game field presence. That said, you performed pretty 
well with what you had, even got a well-established win over me, making good use of the 
unexpected Shien's Advisor. The only thing I noted was your game 1 misplay, using 
bottomless trap hole on a safe mecha phantom beast.

Your extra deck isn't terrible. I'd go with Volcasaurus over Wind-up Zenmaioh, and replace
Sirius and Chronomaly Crystal Alien with Naturia Beast and Naturia Barkion, two staples
in the samurai extra deck that let you control backrow more consistently than Shi En.
Other than that, a nice variety of plays in your extra deck to solve different problems.

Only side I noticed was a 2nd magatama. Not bad, but didn't really affect the outcome
of the match. Stronger sides that Six Samurai can make against my deck are Maxx "C", to 
be chained to my token summons, Rivalry of Warlords to stop my xyz plays and stop 
me from using my hand cards in tandem, as well as stun the OBVIOUS thunder king side-in.






__________________________
2nd Match Results: 15/50 Warrior Spam

Winning/Losing: LOST 0/15

Deck Construction: 5/15

Deck Consistency and Synergy 1/5
Deck Performance 1/5
Creativity and sophistication 3/5

Performance: 10/20
......

Again, too high a deck count for a testing environment. You should use 40 cards. Period.        Interesting build. Here, you went for warriors that allow multiple summons
per turn, in an attempt to make quick synchro and xyz plays. Like in your Samurai deck, 
this build is not suited to a testing environment as it doesn't generate very much card 
advantage, and more often than not, minuses too heavily to justify your plays. Points 
off for using Lightning Vortex and Magical Mallet in a deck that already loses hand 
advantage. Again, your trap protection seems like a random array of cards with no 
real solid functionality in mind. Main decking a single copy of Shadow-Imprisoning 
Mirror when you don't know for SURE the opponent is using dark monsters? This mistake
definitely made an impact on your scoring. Again, using double summon when there's 
no clear cause for it, and extra W.T.F. points for the random magical hats. 

Extra deck is almost completely a mirror copy of your Samurai extra deck, with Naturia 
Barkion being an exception and a heavier focus on warrior synchros. The toolbox is good, 
one tech you're overlooking is M-X Saber Invoker.

There appears to be no siding for this match. Some good options would be soul drain, 
mind drain, thunder king rai-oh, and maxx "C". Try harder next time and make it clear
what your siding is meant to do to me.


__________________________
Ruling Question: 0/5
Answered Correctly/Incorrectly

Sorry, but a chain resolves in reverse order. The Black Whirlwind was chain link 1, and 
Book of Moon was chain link 2. Book resolves first, flips Shura down, and Black Whirlwind
doesn't resolve because the monster in question isn't face up to verify it's attack points.

Bonuses: 2/2


__________________________

Test Full Score: 42/107

Dorm: Kuriboh Brown
Replays: http://www.sendspace.com/filegroup/C0lgSApjq%2B3sAzQAtv4HLwp4MtZaUowaSWk80qncZ%2F4
Notes: Dueling you was a treat. You have a unique way 
of using warriors, and I hope to see you develop your decks so they're stronger and more consistant, 
in addition to being unique. I'd like to invite you to read my classroom thread entitled "How to succeed in RDA" to get a better idea of what it takes to test well and win matches. Best of luck to you!
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RsS

Admin

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RsS

Testing Request-Thrunduil (Results up- C.A.G.E.) Empty
Custom Title : Cakes Emperor

Posts : 5282

YGOPro Name : RsS.YuGi

DN Name : RsS.YuGi

Dueling Points : 16.445

Skill Points : 378
BT Record : 10-0
Events Count : 10
Reputation : 42
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PostSubject: Re: Testing Request-Thrunduil (Results up- C.A.G.E.) Testing Request-Thrunduil (Results up- C.A.G.E.) EmptyTue Aug 12, 2014 2:36 am#4

Assigned to dorm & Teacher DPs awarded. Topic locked.
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